10/06(Tue) Patch Note (Added on 10/6 00:33 UTC)

Hello, Masters.
This is GM Ame.
We would like to inform you of the in-game update scheduled for 10/06(Tue).
You can check the updated content in the game after maintenance is completed.
Please refer to the details below for more information.
(Added on 10/6 00:33 UTC) Added details about [Anarky] joining the Custom Recruitment Pool and Defeat the Doppelgänger under 14. Other Improvements.
1. New Demiurge Hero [Demiurge Lambda] Arrives
A new Demiurge Hero, [Demiurge Lambda], joins the roster.

* Name: Demiurge Lambda
* Element: Light
* Battle Type: Striker
* Subclass: Bruiser
* Pickup Period: 2026/10/06(Tue) after maintenance ~ Ongoing
| Skill Name | Cooldown | Skill Effect |
| Cutting Laser | – | Skill Level 1 |
| Attacks an enemy and has a [60%] chance to gain [1] [Light of the Deep]. After attacking, if the caster’s Health is [40%] or less of Max Health, recovers [10%] of the caster’s Health. | ||
| Skill Level 5 | ||
| Attacks an enemy and has a [100%] chance to gain [1] [Light of the Deep]. After attacking, if the caster’s Health is [40%] or less of Max Health, recovers [10%] of the caster’s Health. | ||
| Burst | AP Cost | Enhanced Effect |
| 100 | DMG Increase WG Reduction +1 | |
| 150 | Light of the Deep +1 Increases own Attack for 2 turns before attacking | |
| 200 | Resets Spear of the Deep Sea God cooldown Empowered Attack Extra Turn | |
| Maximum Depth | Cooldown | Skill Effect |
| 3 | Skill Level 1 | |
| (Passive Effect) Reduces damage taken from Damage over Time by 50%, and attacks against [Light] enemies are treated as [Elemental Advantage]. At the start of battle, gains [1] [Light of the Deep], and gains an additional [1] when hit by an attack that targets all allies. (Triggered Effect) When hit by an attack that targets all allies, uses [Ramming Operation]. [Ramming Operation] Attacks all enemies. Increases [Light of the Deep] by [1] and increases the caster’s Priority by [10%]. Additional effects are applied based on the number of [Light of the Deep] held. 5: All enemies’ Priority -20% (Ignores Resilience) 10: Caster’s Priority +20% | ||
| Skill Level 5 | ||
| (Passive Effect) Reduces damage taken from Damage over Time by 50%, and attacks against [Light] enemies are treated as [Elemental Advantage]. At the start of battle, gains [1] [Light of the Deep], and gains an additional [1] when hit by an attack that targets all allies. (Triggered Effect) When hit by an attack that targets all allies, uses [Ramming Operation]. [Ramming Operation] Attacks all enemies. Increases [Light of the Deep] by [1] and increases the caster’s Priority by [10%]. Additional effects are applied based on the number of [Light of the Deep] held. 5: All enemies’ Priority -20% (Ignores Resilience) 10: Caster’s Priority +20% | ||
| Spear of the Deep Sea God | Cooldown | Skill Effect |
| 5 | Skill Level 1 | |
| Attacks all enemies. After attacking, deals Fixed Damage equal to [5%] of the target’s Max Health and inflicts [Stun] for [1 turn] on targets with lower [Attack] than the caster. Additional effects are applied based on the number of [Light of the Deep] held. 5: Before attacking, steals 2 buffs from the enemy with the highest Attack (Ignores Resilience) 10: Gains an Extra Turn after attacking | ||
| Skill Level 5 | ||
| Attacks all enemies. After attacking, deals Fixed Damage equal to [10%] of the target’s Max Health and inflicts [Stun] for [1 turn] on targets with lower [Attack] than the caster. Additional effects are applied based on the number of [Light of the Deep] held. 5: Before attacking, steals 2 buffs from the enemy with the highest Attack (Ignores Resilience) 10: Gains an Extra Turn after attacking | ||
| Chain & Unique Passive | Chain Companion Effect: After attacking, additionally reduces WG by [3]. Dual Attack Effect: After attacking, increases the caster’s Priority by [20%]. | |
| Hero Transcendence | Enhanced Effect | |
| 3★ | Burst Level 2 Unlocked | |
| 4★ | Chain Passive WG Reduction +1 AP +50 upon entering battle Grants self Shield for 2 turns at the start of battle (cannot be removed; greatly increased proportional to Attack) | |
| 5★ | Burst Level 3 Unlocked Caster’s Penetration +30% Enemy Counterattack/Revenge/Agile Response cannot trigger immediately after attacking | |
| 6★ | When Ramming Operation triggers while holding 10 Light of the Deep, resets Ramming Operation cooldown Starts battle with Light of the Deep +3 | |
| Exclusive Equipment | Name | Salvage Spear |
| Main Stat | DMG Increase against Dark targets | |
| Unique Effect | Damage dealt proportional to the target’s Max Health increases (up to 100%) | |
| Unique Effect Lv. 10 | Caster’s Attack +5% per Light of the Deep | |
1) Demiurge Recruitment System
– You can recruit Demiurge Heroes by using [Call of the Demiurge].
> 10 [Call of the Demiurge] are required for one Recruitment.
> 10 [Call of the Demiurge] can be purchased for 225 Ether.
– Demiurge Recruitment has its own Mileage, [False God’s Proof].
> You can use 200 [False God’s Proof] to guarantee the recruitment of a Demiurge Hero.
– One free Recruitment is available per day, and [False God’s Proof] is also accumulated from the free Recruitment.
– The selected Demiurge Hero is guaranteed within 100 Recruitment attempts.
> The Recruitment Guarantee is applied once for each Demiurge Hero.
> Even if the Recruitment target is changed, the existing Recruitment attempt count will be retained separately for each target Hero.
> If the target Hero is recruited before reaching 100 attempts, the Recruitment Guarantee currently in progress will be considered completed once.
※ The Recruitment Guarantee system is applied separately from existing Mileage, and obtaining the target Hero through the Recruitment Guarantee does not deduct any Mileage you hold.
– Demiurge Recruitment guarantees 1 Hero of 2★ or higher for every 10 Recruitment attempts.
2) Demiurge Recruitment Pool and Rates
– [Demiurge Lambda] will be added to Demiurge Selection Recruitment.
– Existing Demiurge Heroes are included in the 3★ Hero pool for Demiurge Recruitment and have separate rates from other 3★ Heroes.
– New Heroes released after the [Demiurge Lambda] Pickup will not be added to the Demiurge Recruitment pool until the next Demiurge Hero is added.
– Limited Heroes with separate Recruitment requirements are excluded from the Demiurge Recruitment pool regardless of whether a new Demiurge Hero is added.
※ [Demiurge Lambda] is not included among the selectable Heroes in the Demiurge Selection Ticket.
3) Heroes Added to Chat and Bond
– [Demiurge Lambda] will be added to the Heroes available for [Chat] and [Bond].
– You can use Chat and Bond on [Demiurge Lambda]’s [Affinity] screen.
2. Hero [Sigma] Balance Adjustments
– [Sigma]’s skills and Exclusive Equipment effects will be adjusted as follows.
| Skill Name | Cooldown | Skill Effect |
| Melee Weapon: Beam Sword | – | Skill Level 1 |
| [Before] Attacks an enemy. If the target is Shocked, has a [50%] chance to Stun them for [1] turn. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] Attacks an enemy. If the target is Shocked, has a [50%] chance to Stun them for [1] turn. Damage dealt to Shocked targets increases by [30%]. If the target is a boss, increases the caster’s Priority by [20%]. | ||
| Skill Level 5 | ||
| [Before] Attacks an enemy. If the target is Shocked, has a [70%] chance to Stun them for [1] turn. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] Attacks an enemy. If the target is Shocked, has a [70%] chance to Stun them for [1] turn. Damage dealt to Shocked targets increases by [30%]. If the target is a boss, increases the caster’s Priority by [20%]. | ||
| Firepower Support: Homing Lazer | Cooldown | Skill Effect |
| 4 | Skill Level 1 | |
| [Before] Attacks all enemies and has an [80%] chance to inflict Shocked for [2] turns. After attacking, increases own Attack for [1] turn. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] (Passive Effect) At the start of battle, gains [Keeper of the Tower]. (Cannot be removed, permanent) (Active Effect) Before attacking, increases the caster’s Effectiveness and Attack for [1] turn. Then attacks all enemies and has an [80%] chance to inflict Shocked for [2] turns. If the target is a boss, increases the caster’s Priority by [25%] after attacking. [Keeper of the Tower] Damage dealt in Skyward Tower increases by [150%]. | ||
| Skill Level 5 | ||
| [Before] Attacks all enemies and has a [100%] chance to inflict Shocked for [2] turns. After attacking, increases own Attack for [2] turns. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] (Passive Effect) At the start of battle, gains [Keeper of the Tower]. (Cannot be removed, permanent) (Active Effect) Before attacking, increases the caster’s Effectiveness and Attack for [2] turns. Then attacks all enemies and has a [100%] chance to inflict Shocked for [2] turns. If the target is a boss, increases the caster’s Priority by [25%]. [Keeper of the Tower] Damage dealt in Skyward Tower increases by [150%]. | ||
| Burst | AP Cost | Enhanced Effect |
| 80 | [Before] DMG Increase Counterattack Chance Increase [After] DMG Increase Caster Counterattack +2 turns | |
| 120 | [Before] DMG Increase [After] DMG Increase Allies’ Priority +10% | |
| 160 | [Before] Penetration +30% [After] Empowered Attack Caster Penetration +1 turn | |
| Add-on: Strike Launcher | Cooldown | Skill Effect |
| 5 | Skill Level 1 | |
| [Before] Attacks all enemies. For each damaged target, increases all allies’ Priority by [2.5%]. If the target is Shocked, has an [80%] chance to apply Shocked again for [2] turns. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] Attacks all enemies and increases all allies’ Priority by [10%]. If the target is Shocked, has an [80%] chance to apply Shocked again for [2] turns. If the target is a boss, reduces the cooldown of Firepower Support: Homing Lazer by [1 turn]. | ||
| Skill Level 5 | ||
| [Before] Attacks all enemies. For each damaged target, increases all allies’ Priority by [5%]. If the target is Shocked, has a [100%] chance to apply Shocked again for [2] turns. Keeper of the Tower: Increases damage dealt in Skyward Tower. [After] Attacks all enemies and increases all allies’ Priority by [20%]. If the target is Shocked, has a [100%] chance to apply Shocked again for [2] turns. If the target is a boss, reduces the cooldown of Firepower Support: Homing Lazer by [1 turn]. | ||
| Chain & Unique Passive | [Before] Chain Finish: After attacking, grants all allies Find Weakness for [2] turns. Dual Attack: If the target is Shocked, has a [70%] chance to Stun for [1] turn. Keeper of the Tower: Deals increased damage in the Skyward Tower (applies to Chain Finish & Dual Attack). [After] Chain Companion Effect: After attacking, grants all allies [Find Weakness] for [2] turns. Dual Attack Effect: If the target is Shocked, has a [70%] chance to Stun for [1] turn. | |
| Hero Transcendence | Enhanced Effect | |
| 3★ | Burst Level 2 Unlocked | |
| 4★ | All allies’ Attack +5% Chain Passive WG Reduction +1 | |
| 5★ | Burst Level 3 Unlocked | |
| 6★ | All allies’ Attack +5% AP +25 upon entering battle | |
| Exclusive Equipment | Name | Modded Assault Weapon |
| Main Stat | DMG Increase against Light Targets 17% | |
| Unique Effect | Upon using Add-on: Strike Launcher, if the target is Shocked, has a 75% chance to inflict Stun for 1 turn | |
| Unique Effect Lv. 10 | [Before] Increases Effectiveness of the wearer by +100% [After] DMG dealt to Bosses +50% | |
– Clearing Skyward Tower Normal 100F will now grant [Sigma] at Level 100 with max Skill Levels.
※ If your existing Sigma is already Level 100 with max Skill Levels, 1,500,000 Gold will be granted instead.
3. Event Dungeon [Operation Bunny Moon: A Big Thank-You!]
– The new Event Dungeon [Operation Bunny Moon: A Big Thank-You!] will open.

1) Unlock Requirements
– Clear Story Normal 3-4 or Origin Story Season 1 Normal 3-5.
– Meeting either requirement will unlock the Event Story.
2) Event Period
[Event Period]
2026/10/06(Tue) after maintenance ~ 2026/10/27(Tue)
[Week 2 Opens]
2026/10/13(Tue) 00:00 UTC
[Shop Period]
2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) 00:00 UTC
※ After the event period ends, only the Shop will remain available.
[Ranked Challenge Period]
2026/10/13(Tue) 00:00 UTC ~ 2026/10/27(Tue)
3) How to Play
– You can enter by tapping the [Operation Bunny Moon: A Big Thank-You!] banner in the Lobby or selecting it from the event list in the Integrated Event menu.
– During the event period, you can check and complete missions in the event area to earn rewards.
– Clear Event Dungeon stages to obtain exclusive event currency.
> Week 1: Prototype Moon Dumpling / Week 2: Doughppelgänger
– Hard difficulty unlocks after clearing all Normal difficulty stages in the Event Dungeon.
– Event Dungeon Hard difficulty can be played up to 20 times per day.
– Deploy Bonus Heroes to increase the amount of event currency obtained.
| Week 1 | ||
| Hero Name | Star | Bonus |
| Demiurge Luna | 3 | 20% |
| Demiurge Lambda | 3 | 20% |
| Week 2 | ||
| Hero Name | Star | Bonus |
| Demiurge Luna | 3 | 20% |
| Demiurge Lambda | 3 | 20% |
※ The same Bonus Heroes apply to both Week 1 and Week 2.
※ Bonus effects do not apply to First Clear Rewards or stages cleared with a Story Team.
4) Event Login Rewards
– Login rewards will be available during the event period.
■ Week 1 Login Rewards
– Event Period: 2026/10/06(Tue) after maintenance ~ 2026/10/27(Tue)
| Day | Reward | Quantity |
| Day 1 | Call of the Demiurge (No Mileage Earned) | 100 |
| Day 2 | Ether (Free) | 1,000 |
| Day 3 | Call of the Demiurge (No Mileage Earned) | 100 |
| Day 4 | Ether (Free) | 1,000 |
| Day 5 | Call of the Demiurge (No Mileage Earned) | 100 |
| Day 6 | Ether (Free) | 1,000 |
| Day 7 | Adorable Moon Bunny Eva | 1 |
■ Week 2 Login Rewards
– Event Period: 2026/10/13(Tue) 00:00 UTC ~ 2026/10/27(Tue)
| Day | Reward | Quantity |
| Day 1 | Doughppelgänger | 500 |
| Day 2 | Gold | 1,000,000 |
| Day 3 | Steak Dish | 50 |
| Day 4 | Legendary Quality Present Selection Chest | 50 |
| Day 5 | Limit Break Memory | 50 |
| Day 6 | Stage 6 Gem Selection Chest | 1 |
| Day 7 | Ether (Free) | 1,500 |
5) Event Missions
| Mission | Reward |
| Log in a cumulative total of 1 time during the event period | Ether (Free) 10 / Stamina 100 / Prototype Moon Dumpling 10 |
| Log in 3 times in total during the event period | Ether (Free) 15 / Stamina 150 / Prototype Moon Dumpling 20 |
| Log in a cumulative total of 5 times during the event period | Ether (Free) 20 / Stamina 200 / Prototype Moon Dumpling 30 |
| Log in a cumulative total of 7 times during the event period | Ether (Free) 25 / Stamina 250 / Prototype Moon Dumpling 40 |
| Clear Special Request: Ecology Study 100 times | Ether (Free) 20 / Refined Glunite 1 / Prototype Moon Dumpling 30 |
| Clear Special Request: Identification 100 times | Ether (Free) 20 / Refined Glunite 1 / Prototype Moon Dumpling 30 |
| Spend 2500 Stamina | Ether (Free) 30 / Gold 1,000,000 / Prototype Moon Dumpling 200 |
| Play Arena 10 times | Ether (Free) 20 / Basic Skill Manual 20 / Prototype Moon Dumpling 50 |
| Clear Event Week 1 Normal difficulty | Ether (Free) 30 / Transistone (Total) 5 / Prototype Moon Dumpling 100 |
| Clear Hypnotic Frog Hall 20 times | Ether (Free) 10 / Transistone (Total) 5 / Prototype Moon Dumpling 100 |
| Use 3000 Moon Bunny Rice Cakes | Ether (Free) 100 / Stamina 500 / Prototype Moon Dumpling 50 |
| Recruit heroes 10 times | Ether (Free) 200 |
| Clear all missions | Transistone (Individual) 3 |
6) Event Shop
– Use [Prototype Moon Dumpling] and [Doughppelgänger], exclusive currencies obtained from [Operation Bunny Moon: A Big Thank-You!], to obtain various items.
– The Event Shop can be accessed from the event page or via [Lobby] > [Shop] > [Adventurer Shop].
– Even after the event period ends, you can use any remaining event currency to purchase items while the Shop is open.
■ Week 1 Event Shop
– Sales Period: 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) 00:00 UTC
| Product | Quantity | Required Currency | Price | Purchase Limit | Purchase Count |
| Ultra-Precision Control Chip | 1 | Prototype Moon Dumpling | 1,500 | One-Time | 1 |
| Gold | 10,000 | Prototype Moon Dumpling | 10 | One-Time | 200 |
| Transistone (Individual) | 1 | Prototype Moon Dumpling | 300 | One-Time | 3 |
| Transistone (Total) | 1 | Prototype Moon Dumpling | 150 | One-Time | 3 |
| Armor Glunite | 1 | Prototype Moon Dumpling | 150 | One-Time | 5 |
| Refined Glunite | 1 | Prototype Moon Dumpling | 500 | One-Time | 2 |
| Artisan’s Hammer | 1 | Prototype Moon Dumpling | 10 | One-Time | 50 |
| Effectium | 50 | Prototype Moon Dumpling | 15 | One-Time | 200 |
| Stage 5 Random Gem Chest | 1 | Prototype Moon Dumpling | 250 | One-Time | 2 |
■ Week 2 Event Shop
– Sales Period: 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) 00:00 UTC
| Product | Quantity | Required Currency | Price | Purchase Limit | Purchase Count |
| Profile Frame – Moon Bunny | 1 | Doughppelgänger | 500 | One-Time | 1 |
| Gold | 15,000 | Doughppelgänger | 15 | One-Time | 200 |
| Basic Skill Manual | 1 | Doughppelgänger | 50 | One-Time | 10 |
| Intermediate Skill Manual | 1 | Doughppelgänger | 130 | One-Time | 5 |
| Professional Skill Manual | 1 | Doughppelgänger | 500 | One-Time | 2 |
| High-Precision Chip | 10 | Doughppelgänger | 400 | One-Time | 5 |
| Oath of Determination | 1 | Doughppelgänger | 1,250 | One-Time | 1 |
| Unlimited Restaurant Voucher | 1 | Doughppelgänger | 750 | One-Time | 1 |
| Stage 6 Random Gem Chest | 1 | Doughppelgänger | 500 | One-Time | 1 |
7) Ranked Challenge
– You can attempt the Ranked Challenge up to 10 times per day.
– A Rank is assigned based on the damage dealt, and First Achievement Rewards can be obtained.
| Rank | Required DMG | Turn Limit | First Achievement Reward | Quantity |
| D | 20,000 | 35 | Gold | 100,000 |
| C | 57,000 | Gold | 200,000 | |
| B | 102,000 | Gold | 300,000 | |
| A | 142,000 | Gold | 400,000 | |
| S | 200,000 | Gold | 500,000 | |
| SS | 260,000 | Gold | 600,000 | |
| SSS | 350,000 | Gold | 800,000 |
8) Dungeon Achievement Rewards
– Achievement rewards can be obtained based on the number of stars earned in each dungeon.
– Up to 3 stars can be earned per stage.
> Star Conditions: First Clear / Clear without any deaths / Clear with 1 or fewer deaths
| Difficulty | Reward | Quantity |
| Week 1 Normal | Steak Dish | 30 |
| Steak Dish | 50 | |
| Steak Dish | 120 | |
| Week 1 Hard | Basic Skill Manual | 10 |
| Basic Skill Manual | 20 | |
| Basic Skill Manual | 30 | |
| Week 2 Normal | Artisan’s Hammer | 20 |
| Artisan’s Hammer | 30 | |
| Artisan’s Hammer | 50 | |
| Week 2 Hard | Basic Skill Manual | 10 |
| Basic Skill Manual | 20 | |
| Basic Skill Manual | 30 |
4. Service Transfer 1st Anniversary Bingo
– Earn Bingo Points by completing Daily Missions during the event period.
– Event Period: 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance
– Reach certain Bingo Point milestones to obtain Bingo Tickets, which can be used to draw Bingo numbers.
– When drawing Bingo, a random number from 1–25 will appear and you will receive the reward assigned to that number. Numbers already obtained will not appear again.
– Bingo consists of 10 pages in total, and a Page Completion Reward can be obtained each time a page is completed.

1) Daily Mission Rewards
| Mission | Reward | Quantity |
| Use 50 Stamina | Bingo Points | 250 |
| Use 150 Stamina | Bingo Points | 250 |
| Use 300 Stamina | Bingo Points | 500 |
2) Bingo Point Milestone Rewards
| Stage | Required Bingo Points | Currency | Quantity |
| 1 | 100 | Bingo Ticket | 10 |
| 2 | 250 | Bingo Ticket | 10 |
| 3 | 500 | Bingo Ticket | 10 |
| 4 | 750 | Bingo Ticket | 10 |
| 5 | 1,000 | Bingo Ticket | 15 |
| 6 | 1,500 | Bingo Ticket | 15 |
| 7 | 2,000 | Bingo Ticket | 15 |
| 8 | 3,000 | Bingo Ticket | 15 |
| 9 | 4,000 | Bingo Ticket | 15 |
| 10 | 5,000 | Bingo Ticket | 15 |
| 11 | 6,000 | Bingo Ticket | 15 |
| 12 | 7,000 | Bingo Ticket | 15 |
| 13 | 8,000 | Bingo Ticket | 15 |
| 14 | 9,000 | Bingo Ticket | 15 |
| 15 | 10,000 | Bingo Ticket | 20 |
| 16 | 11,000 | Bingo Ticket | 20 |
| 17 | 12,000 | Bingo Ticket | 20 |
3) Rewards by Page
| Page 1 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 30,000 | 25 | 750,000 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 125,000 | 10 | 1,250,000 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 2,000,000 | 1 | 2,000,000 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 6,000,000 | 1 | 6,000,000 |
| Page 2 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Stamina | 5 | 25 | 125 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Stamina | 15 | 10 | 150 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Stamina | 200 | 1 | 200 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| 6★ Legendary Weapon Selection Chest | 1 | 1 | 1 |
| Page 3 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Artisan’s Hammer | 2 | 25 | 50 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Artisan’s Hammer | 5 | 10 | 50 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Transistone (Individual) | 10 | 1 | 10 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| 6★ Legendary Accessory Selection Chest | 1 | 1 | 1 |
| Page 4 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 30,000 | 25 | 750,000 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 125,000 | 10 | 1,250,000 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 2,000,000 | 1 | 2,000,000 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| 6★ Legendary Armor Chest [Speed] | 1 | 1 | 1 |
| Page 5 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Steak Dish | 3 | 25 | 75 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Steak Dish | 12 | 10 | 120 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Steak Dish | 125 | 1 | 125 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Growth Hero Selection Chest | 1 | 1 | 1 |
| Page 6 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Basic Skill Manual | 1 | 25 | 25 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Basic Skill Manual | 3 | 10 | 30 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Intermediate Skill Manual | 50 | 1 | 50 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Professional Skill Manual | 20 | 1 | 20 |
| Page 7 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Limit Break Memory | 2 | 25 | 50 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Limit Break Memory | 5 | 10 | 50 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Limit Break Memory | 50 | 1 | 50 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Limit Break Memory | 200 | 1 | 200 |
| Page 8 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Stamina | 5 | 25 | 125 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Special Recruitment Ticket (Event) | 1 | 10 | 10 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Special Recruitment Ticket (Event) | 10 | 1 | 10 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Hero Piece Selection Chest | 3 | 1 | 3 |
| Page 9 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 30,000 | 25 | 750,000 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 125,000 | 10 | 1,250,000 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 2,000,000 | 1 | 2,000,000 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 6,000,000 | 1 | 6,000,000 |
| Page 10 | |||
| Number Tile Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 30,000 | 25 | 750,000 |
| Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 125,000 | 10 | 1,250,000 |
| Diagonal Line Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 2,000,000 | 1 | 2,000,000 |
| Page Completion Reward | |||
| Reward | Quantity | Reward Count | Total Qty |
| Gold | 6,000,000 | 1 | 6,000,000 |
– The Growth Hero Selection Chest allows you to select one of the Heroes below. The selected Hero is obtained at Level 100 with Skill Level 5.
– The Hero Piece Selection Chest allows you to select 150 Pieces of one of the Heroes below.
[Growth Hero Selection Chest & Hero Piece Selection Chest] Selectable Heroes
| Hero |
| Notia |
| Eternal |
| Epsilon |
– The Growth Hero Selection Chest and Hero Piece Selection Chest can each be sold for 1,500,000 Gold.
5. Elemental Tower Expansion & Universal Tower Added
1) Elemental Tower Expansion
– Earth, Water, Fire, Light, and Dark Elemental Towers will each be expanded from 100F to 150F.
– Clear the newly added floors to obtain First Clear Rewards for each floor.
– A new boss will appear on 150F of each Elemental Tower.
2) Universal Tower Added
– [Universal Tower], where Heroes of all elements can be deployed, will open up to 100F.
– Daily Weakening Effects do not apply to Universal Tower.
3) How to Enter
– Entry Path: Lobby > Adventure > Challenge > Elemental Tower
– Available after clearing Skyward Tower Normal 15F.
– You have 10 entries per day, shared across all elements.
– An entry is consumed when a dungeon is cleared and is not consumed on failure or withdrawal.
4) Team Restrictions
– Earth, Water, Fire, Light, and Dark Towers can only be entered by Heroes whose element has an advantage over that Tower’s element.
※ Heroes can be deployed in [Universal Tower] regardless of element.
5) Weakening Effects
– Depending on the day of the week, Weakening Effects are applied to monsters in the Earth, Water, Fire, Light, and Dark Towers.
– The Elemental Tower affected by the Weakening Effect changes by day, while the same Weakening Effect conditions apply regardless of element.
– If the date changes during battle, the Weakening Effect applied at the start of that battle will not change.
※ Daily Weakening Effects do not apply to [Universal Tower].
6) Rewards
– First Clear Rewards for each floor are granted only once, and progress is not reset after clearing.
6. Skyward Tower Hard Team Restrictions Eased
– Hero deployment restrictions on certain floors of Skyward Tower Hard will be changed as follows.
| Floor | Before | After |
| 1F | 2 natural 2★ Heroes required | Defenders cannot be deployed |
| 2F | 2 natural 2★ Heroes required | 1 natural 2★ Hero required |
| 3F | 2 natural 2★ Heroes required; Earth Heroes cannot be deployed | Earth heroes cannot be deployed |
| 4F | 2 natural 2★ Heroes required | 1 natural 2★ Hero required |
| 6F | 2 natural 2★ Heroes required; Water Heroes cannot be deployed | Water heroes cannot be deployed |
| 7F | 2 natural 2★ Heroes required; Rangers cannot be deployed | Rangers cannot be deployed |
| 8F | 2 natural 2★ Heroes required; Fire Heroes cannot be deployed | Fire heroes cannot be deployed |
| 9F | 2 natural 2★ Heroes required; Healers cannot be deployed | Healers cannot be deployed |
| 11F | 2 natural 2★ Heroes required; Fire Heroes cannot be deployed | 1 natural 2★ Hero required; Fire Heroes cannot be deployed |
| 12F | 2 natural 2★ Heroes required; Earth Heroes cannot be deployed | 1 natural 2★ Hero required; Earth Heroes cannot be deployed |
| 13F | 2 natural 2★ Heroes required | 1 natural 2★ Hero required |
| 14F | 2 natural 2★ Heroes required; Water Heroes cannot be deployed | 1 natural 2★ Hero required; Water Heroes cannot be deployed |
| 16F | 2 natural 2★ Heroes required; Fire Heroes cannot be deployed | 1 natural 2★ Hero required; Fire Heroes cannot be deployed |
| 17F | 2 natural 2★ Heroes required; Defenders cannot be deployed | 1 natural 2★ Hero required; Defenders cannot be deployed |
| 18F | 2 natural 2★ Heroes required; Dark Heroes cannot be deployed | 1 natural 2★ Hero required; Dark Heroes cannot be deployed |
| 21F | 2 natural 2★ Heroes required; 1 Light Hero required | 1 natural 2★ Hero required; 1 Light Hero required |
| 22F | 2 natural 2★ Heroes required; Mages cannot be deployed | 1 natural 2★ Hero required; Mages cannot be deployed |
| 23F | 2 natural 2★ Heroes required; Strikers cannot be deployed | 1 natural 2★ Hero required; Strikers cannot be deployed |
| 24F | 2 natural 2★ Heroes required; Mages cannot be deployed | 1 natural 2★ Hero required; Mages cannot be deployed |
| 26F | 2 natural 2★ Heroes required; Healers cannot be deployed | 1 natural 2★ Hero required; Healers cannot be deployed |
| 27F | 2 natural 2★ Heroes required; Water Heroes cannot be deployed | 1 natural 2★ Hero required; Water Heroes cannot be deployed |
7. Adventure License Ends & Survey Hub Improvements
– Adventure License content will end after maintenance on 2026/10/06(Tue).
– The Adventure License menu and Adventure License Shop will be removed from the Adventure screen.
1) Gift and Currency Handling
– Adventure License Gifts will be removed, and the currency spent to enhance those Gifts will be returned.
– Any License Points you hold will be converted to Survey Points.
– [Proof of Worth] will no longer be usable and can be sold for 1,000 Gold each.
2) Title Acquisition Requirement Changes
– Titles previously obtained from Adventure License will be moved to Origin Story clear Achievement rewards.
– If you obtain a Title you already own, Gold will be granted as a replacement reward.
| Achievement | Title Reward | Duplicate Reward |
| Clear Origin Story Season 1 Area 1 | [Pathfinder] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 2 | [Newbie] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 3 | [Novice Adventurer] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 4 | [Seasoned Adventurer] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 5 | [Master Adventurer] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 6 | [Unstoppable] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 7 | [Indomitable Adventurer] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 8 | [Veteran Adventurer] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 9 | [Expert] | Gold ×100,000 |
| Clear Origin Story Season 1 Area 10 | [Challenger] | Gold ×100,000 |
| Clear Origin Story Season 2 Area 1 | [Limit Break] | Gold 150,000 |
| Clear Origin Story Season 2 Area 2 | [Slaughter] | Gold 150,000 |
| Clear Origin Story Season 2 Area 3 | [Bounty Hunter] | Gold 150,000 |
| Clear Origin Story Season 2 Area 4 | [Skilled Strategist] | Gold 150,000 |
| Clear Origin Story Season 2 Area 5 | [Lightning Flash] | Gold 150,000 |
| Clear Origin Story Season 2 Area 6 | [Professional Adventurer] | Gold 150,000 |
| Clear Origin Story Season 2 Area 7 | [Penetrating Spear] | Gold 150,000 |
| Clear Origin Story Season 2 Area 8 | [Robust Shield] | Gold 150,000 |
| Clear Origin Story Season 2 Area 9 | [Supreme Strategist] | Gold 150,000 |
| Clear Origin Story Season 2 Area 10 | [Ultimate Adventurer] | Gold 150,000 |
| Clear Origin Story Season 3 Area 1 | [Lionheart] | Gold 200,000 |
| Clear Origin Story Season 3 Area 2 | [Invincible Dragon] | Gold 200,000 |
| Clear Origin Story Season 3 Area 3 | [Champion Adventurer] | Gold 200,000 |
| Clear Origin Story Season 3 Area 4 | [Hunter] | Gold 200,000 |
| Clear Origin Story Season 3 Area 5 | [Transcendent] | Gold 200,000 |
| Clear Origin Story Season 3 Area 6 | [Tycoon] | Gold 200,000 |
3) Survey Hub Product Changes
– Some Adventure License products will be moved to [Survey Hub] and can be purchased with Survey Points.
| Product | Quantity | Price (Survey Points) | Purchase Limit | Change |
| Transistone (Individual) | 1 | 500 | 4 times monthly | Quantity Increased |
| Transistone (Total) | 1 | 400 | 4 times monthly | Quantity Increased |
| Refined Glunite | 1 | 150 | 8 times monthly | Quantity Increased |
| Stage 5–6 Gem Chest | 1 | 250 | 2 times weekly | Product Changed |
| Powerful Adventurer’s Talisman | 1 | 1000 | Once per account | Product Added |
| Sharp Adventurer’s Talisman | 1 | 1000 | Once per account | Product Added |
| Adventurer’s Sword | 1 | 750 | Once per account | Product Added |
| Adventurer’s Necklace | 1 | 750 | Once per account | Product Added |
| 6★ Legendary Helmet [Burst] | 1 | 250 | Once per account | Product Added |
| 6★ Legendary Chest Armor [Burst] | 1 | 250 | Once per account | Product Added |
| 6★ Legendary Gloves [Burst] | 1 | 250 | Once per account | Product Added |
| 6★ Legendary Boots [Burst] | 1 | 250 | Once per account | Product Added |
8. [Joint Challenge] New Season Begins

– The [Defeat the Annihilator] season of Joint Challenge will be held according to the schedule below.
> Event Period: 2026/10/06(Tue) after maintenance ~ 2026/10/13(Tue) 00:00 UTC
> You can earn Ranking Points and Joint Challenge Coins by battling the boss.
> Joint Challenge Coins can be used to purchase various items from the Shop, and milestone rewards can also be obtained based on the total points achieved by all players on the server.
– Boss [Annihilator] will appear.
– The challenge consists of Normal, Hard, and Very Hard difficulties.
9. 1st Anniversary Daily Missions & Coin Exchange
– Event Period: 2026/10/06(Tue) 00:00 UTC ~ 2026/10/20(Tue) 00:00 UTC
– Complete Daily Missions to obtain Event Coins.
– Use Event Coins at the Coin Exchange to obtain rewards, and earn additional rewards based on the cumulative number of coins spent.
> Daily Missions and daily purchase limits in the Coin Exchange reset every day at 00:00 UTC.
※ Unused Event Coins you hold are reset every day at 00:00 UTC.
[Daily Mission Gauge Conditions]
| Condition |
| Clear Story 1 time |
| Clear Ark Raid 1 time |
| Clear Special Request 1 time |
| Complete Arena – Standard Match 1 time |
| Clear Hypnotic Frog Hall 1 time |
※ Completing all Daily Missions grants 10 Event Coins per day.
1) Daily Mission Rewards
| Mission | Reward | Quantity | Event Currency | Quantity |
| Reach Gauge 3 | Gold | 50,000 | Event Coin | 2 |
| Reach Gauge 7 | Gold | 50,000 | Event Coin | 2 |
| Reach Gauge 10 | Gold | 100,000 | Event Coin | 2 |
| Reach Gauge 15 | Gold | 100,000 | Event Coin | 2 |
| Reach Gauge 20 | Ether (Free) | 30 | Event Coin | 2 |
2) Coin Exchange
| Coin Exchange | |||||
| Reward | Quantity | Required Currency | Required Qty | Purchase Limit | Purchase Count |
| Gold | 100,000 | Event Coin | 1 | Daily | 1 |
| Stamina | 100 | Event Coin | 1 | Daily | 1 |
| Legendary Quality Present Selection Chest | 1 | Event Coin | 1 | Daily | 2 |
| Legendary Reforge Catalyst | 5 | Event Coin | 1 | Daily | 2 |
| Dimensional Supply Ticket (Event) | 1 | Event Coin | 1 | Daily | 2 |
| Special Recruitment Ticket (Event) | 2 | Event Coin | 2 | Daily | 1 |
3) Cumulative Coin Spending Rewards
| Mission | Reward Item | Quantity |
| Use 30 Event Coins | Dimensional Supply Ticket | 10 |
| Use 60 Event Coins | Special Recruitment Ticket | 10 |
| Use 100 Event Coins | Limit Break Memory | 50 |
10. Heroes Added to Tactics League
– [Demiurge Lambda] will be added to the selectable Heroes in Tactics League.
– As before, Tactics League will apply presets at Level 100, Skill Level 5, and Transcendence Stage 6.
11. Battle Pass Added

– A Battle Pass featuring Demiurge Lambda’s costume, [Fluffy Moon Bunny Lambda], will be added.
※ The [Fluffy Moon Bunny Lambda] costume and 3★ Hero Selection Ticket can be obtained by purchasing the Special Pass.
– Battle Pass Start: 2026/10/06(Tue) after maintenance
– Pass Purchase End: 2026/11/02(Mon) 22:00 UTC
– Battle Pass End: 2026/11/03(Tue) before maintenance
– After Battle Pass sales end, the [Fluffy Moon Bunny Lambda] costume can be purchased separately from [Premium Shop] > [Normal] > [Costume (Single)].
– The costume can only be equipped if you own the corresponding Hero.
| Product Name | Reward | Purchase Price (USD) |
| Battle Pass | Premium Pass | $10.99 |
| Battle Pass | Premium Pass + Special Pass (Includes Fluffy Moon Bunny Lambda Costume + 3★ Hero Selection Ticket) | $19.99 |
| Battle Pass | Special Pass only after purchasing Premium Pass | $10.99 |
Battle Pass Level Rewards
| Lv | Free Reward | Quantity | Premium Reward | Quantity |
| 1 | Ether (Free) | 50 | Ether (Free) | 500 |
| 2 | Gold | 250,000 | Gold | 1,000,000 |
| 3 | Special Recruitment Ticket | 1 | Special Recruitment Ticket | 5 |
| 4 | Normal Quality Present Selection Chest | 1 | Legendary Quality Present Selection Chest | 5 |
| 5 | Superior Quality Present Selection Chest | 1 | Intermediate Skill Manual | 10 |
| 6 | Basic Skill Manual | 15 | Professional Skill Manual | 5 |
| 7 | Prosciutto | 20 | Steak Dish | 20 |
| 8 | Master’s Hammer | 15 | Artisan’s Hammer | 15 |
| 9 | Glunite | 2 | Refined Glunite | 2 |
| 10 | Epic Quality Present Selection Chest | 1 | Ether (Free) | 500 |
| 11 | Legendary Reforge Catalyst | 30 | 6★ Legendary Weapon | 1 |
| 12 | Transistone (Total) | 5 | Transistone (Individual) | 5 |
| 13 | Intermediate Skill Manual | 5 | Professional Skill Manual | 5 |
| 14 | Special Recruitment Ticket | 1 | Special Recruitment Ticket | 5 |
| 15 | Legendary Quality Present Selection Chest | 20 | Hero Exclusive Present | 1 |
| 16 | Ether (Free) | 100 | Ether (Free) | 1,000 |
| 17 | Gold | 500,000 | Gold | 2,000,000 |
| 18 | Special Recruitment Ticket | 1 | Special Recruitment Ticket | 5 |
| 19 | Normal Quality Present Selection Chest | 2 | Legendary Quality Present Selection Chest | 10 |
| 20 | Superior Quality Present Selection Chest | 2 | Intermediate Skill Manual | 20 |
| 21 | Basic Skill Manual | 25 | Professional Skill Manual | 5 |
| 22 | Prosciutto | 40 | Steak Dish | 40 |
| 23 | Master’s Hammer | 30 | Artisan’s Hammer | 30 |
| 24 | Glunite | 3 | Refined Glunite | 3 |
| 25 | Epic Quality Present Selection Chest | 2 | Ether (Free) | 1,000 |
| 26 | Legendary Reforge Catalyst | 30 | 6★ Legendary Accessory | 1 |
| 27 | Transistone (Total) | 5 | Transistone (Individual) | 5 |
| 28 | Intermediate Skill Manual | 5 | Professional Skill Manual | 5 |
| 29 | Special Recruitment Ticket | 2 | Special Recruitment Ticket | 10 |
| 30 | Legendary Quality Present Selection Chest | 30 | Call of the Demiurge | 100 |
12. New Packages Added
1) Costume Product
※ Costumes can only be equipped if you own the corresponding Hero.
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Normal > Costume (Single) | Noble Justice Titia | Noble Justice Titia | 1 | $14.99 | Once per account | 2026/10/06(Tue) after maintenance ~ Ongoing |
2) Deep Sea Step-Up
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Step-Up | Deep Sea Step-Up I | Ether (Free) | 200 | $0.00 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance |
| Step-Up | Deep Sea Step-Up II | Call of the Demiurge | 100 | $0.59 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance |
| Stamina | 100 | |||||
| Gold | 300,000 | |||||
| Step-Up | Deep Sea Step-Up III | Ether (Paid) | 1,000 | $7.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance |
| Call of the Demiurge | 100 | |||||
| Transistone (Individual) | 5 | |||||
| Transistone (Total) | 15 | |||||
| Gold | 1,000,000 | |||||
| Step-Up | Deep Sea Step-Up IV | Ether (Paid) | 1,500 | $13.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance |
| Call of the Demiurge | 200 | |||||
| Blue Stardust | 150 | |||||
| Artisan’s Hammer | 200 | |||||
| Gold | 2,000,000 | |||||
| Step-Up | Deep Sea Step-Up V | Ether (Paid) | 2,500 | $19.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/10/20(Tue) before maintenance |
| Call of the Demiurge | 400 | |||||
| High-Precision Chip | 150 | |||||
| Reload Cartridge | 100 | |||||
| Artisan’s Hammer | 400 | |||||
| Gold | 5,000,000 | |||||
| Cumulative Purchase Reward | 1-Purchase Reward | Gold | 200,000 | – | ||
| Cumulative Purchase Reward | 2-Purchase Reward | Unlimited Restaurant Voucher | 1 | – | ||
| Cumulative Purchase Reward | 3-Purchase Reward | Limit Break Memory | 150 | – | ||
| Cumulative Purchase Reward | 4-Purchase Reward | Call of the Demiurge | 100 | – | ||
| Cumulative Purchase Reward | 5-Purchase Reward | High-Precision Chip | 100 | – | ||
3) Naughty Step-Up
– As the cumulative 4-purchase reward, you can obtain 1 each of the [Naughty Moon Bunny Luna] and [Cheeky Moon Bunny Luna] costumes.
※ Costumes can only be equipped if you own the corresponding Hero.
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Step-Up | Naughty Step-Up I | Ether (Free) | 200 | $0.00 | Once per account | 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) before maintenance |
| Step-Up | Naughty Step-Up II | Ether (Paid) | 500 | $2.99 | Once per account | 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) before maintenance |
| Call of the Demiurge | 100 | |||||
| Legendary Quality Present Selection Chest | 80 | |||||
| Step-Up | Naughty Step-Up III | Ether (Paid) | 2,000 | $13.99 | Once per account | 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) before maintenance |
| Dimensional Supply Ticket | 30 | |||||
| Reload Cartridge | 100 | |||||
| Transistone (Individual) | 15 | |||||
| Gold | 3,000,000 | |||||
| Step-Up | Naughty Step-Up IV | Ether (Paid) | 3,000 | $21.99 | Once per account | 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) before maintenance |
| Call of the Demiurge | 300 | |||||
| Purple Stardust | 50 | |||||
| Blue Stardust | 150 | |||||
| Artisan’s Hammer | 300 | |||||
| Gold | 5,000,000 | |||||
| Step-Up | Naughty Step-Up V | Ether (Paid) | 4,500 | $39.99 | Once per account | 2026/10/13(Tue) 00:00 UTC ~ 2026/11/03(Tue) before maintenance |
| Call of the Demiurge | 500 | |||||
| 6★ Talisman Selection Chest [Attack] | 1 | |||||
| Stage 6 Gem Selection Chest | 5 | |||||
| Purple Memory Stone | 150 | |||||
| Blue Memory Stone | 200 | |||||
| Artisan’s Hammer | 500 | |||||
| Gold | 8,000,000 | |||||
| Cumulative Purchase Reward | 1-Purchase Reward | Stamina | 200 | – | ||
| Cumulative Purchase Reward | 2-Purchase Reward | Unlimited Restaurant Voucher | 1 | – | ||
| Cumulative Purchase Reward | 3-Purchase Reward | Oath of Determination | 1 | – | ||
| Cumulative Purchase Reward | 4-Purchase Reward | Naughty Moon Bunny Luna Cheeky Moon Bunny Luna | 1 each | – | ||
| Cumulative Purchase Reward | 5-Purchase Reward | Reforge Reset Scroll [Legendary] | 1 | – | ||
4) Demiurge Lambda Packages
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Recommended | Demiurge Lambda Full Package | Violent Sledgehammer | 1 | $25.99 | Once per account | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Death’s Hold | 1 | |||||
| Etheric Helmet of Revenge | 1 | |||||
| Etheric Chest Armor of Revenge | 1 | |||||
| Etheric Gloves of Revenge | 1 | |||||
| Etheric Boots of Revenge | 1 | |||||
| Gear Growth Support Chest | 1 | |||||
| Recommended | Demiurge Lambda Transcend Pack | Pieces of Demiurge Lambda | 150 | $69.99 | Once per account | Displayed when Demiurge Lambda is owned 2026/10/06(Tue) after maintenance ~ Ongoing |
| Limit Break Memory (Demiurge Lambda) | 400 | |||||
| Professional Skill Manual | 15 | |||||
| Intermediate Skill Manual | 50 | |||||
| Steak Dish | 999 | |||||
| Gold | 10,000,000 |
5) Event & Recruitment Booster Packages
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Recommended | Thank-You Moon Bunny Operation I | Call of the Demiurge | 100 | $2.99 | Once per account / 168 hours | Displayed for 168 hours after clearing [Operation Bunny Moon: A Big Thank-You!] Normal 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Stamina | 100 | |||||
| Prototype Moon Dumpling | 100 | |||||
| Recommended | Thank-You Moon Bunny Operation II | Call of the Demiurge | 100 | $2.99 | Once per account / 168 hours | Displayed for 168 hours after clearing [Operation Bunny Moon: A Big Thank-You!] Hard 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Stamina | 100 | |||||
| Doughppelgänger | 100 | |||||
| Recommended | Demiurge Lambda Booster I | Call of the Demiurge | 100 | $6.99 | Once per account / 168 hours | Displayed for 168 hours after 10 Demiurge Lambda Recruitment attempts 2026/10/06(Tue) after maintenance ~ Ongoing |
| Recommended | Demiurge Lambda Booster II | Call of the Demiurge | 200 | $9.99 | Once per account / 168 hours | Displayed for 168 hours after 80 Demiurge Lambda Recruitment attempts 2026/10/06(Tue) after maintenance ~ Ongoing |
| Recommended | Demiurge Lambda Booster III | Call of the Demiurge | 300 | $10.99 | Once per account / 168 hours | Displayed for 168 hours after 170 Demiurge Lambda Recruitment attempts 2026/10/06(Tue) after maintenance ~ Ongoing |
6) OUTERPLANE Grand Appreciation Festival
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Recommended | OUTERPLANE Grand Appreciation Festival I | Call of the Demiurge | 100 | $0.59 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Stamina | 100 | |||||
| Gold | 500,000 | |||||
| Recommended | OUTERPLANE Grand Appreciation Festival II | Dimensional Supply Ticket | 10 | $0.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Gold | 500,000 | |||||
| Recommended | OUTERPLANE Grand Appreciation Festival III | Ether (Paid) | 1,000 | $2.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Transistone (Total) | 20 | |||||
| Gold | 1,000,000 | |||||
| Recommended | OUTERPLANE Grand Appreciation Festival IV | Ether (Paid) | 2,500 | $6.99 | Once per account | 2026/10/06(Tue) after maintenance ~ 2026/11/03(Tue) before maintenance |
| Call of the Demiurge | 100 | |||||
| Dimensional Supply Ticket | 20 | |||||
| Stamina | 300 | |||||
| Gold | 2,000,000 |
7) Ether Product Revamp
– Sales of some Ether products will end, and the products below will be added.
| Category | Product Name | Items | Quantity | Purchase Price (USD) | Purchase Limit | Availability |
| Ether | 200 Ether (Paid) + 200 Ether (Free) | Ether (Paid) | 200 | $1.99 | Once per account | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Ether (Free) | 200 | |||||
| Ether | 200 Ether (Paid) | Ether (Paid) | 200 | $1.99 | No Limit | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Ether | 1,350 Ether (Paid) + 1,350 Ether (Free) | Ether (Paid) | 1,350 | $13.99 | Once per account | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Ether (Free) | 1,350 | |||||
| Ether | 1,350 Ether (Paid) | Ether (Paid) | 1,350 | $13.99 | No Limit | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Ether | 3,400 Ether (Paid) + 3,400 Ether (Free) | Ether (Paid) | 3,400 | $34.99 | Once per account | 2026/10/06(Tue) after maintenance ~ Ongoing |
| Ether (Free) | 3,400 | |||||
| Ether | 3,400 Ether (Paid) | Ether (Paid) | 3,400 | $34.99 | No Limit | 2026/10/06(Tue) after maintenance ~ Ongoing |
※ First-purchase-only products can be purchased once per account.
13. Existing Battle Pass & Product Sales End
1) Battle Pass Ends
– The Battle Pass featuring the [Noble Justice Titia] costume will end.
> Pass Purchase End: 2026/10/05(Mon) 13:00 UTC
> Battle Pass End: 2026/10/06(Tue) before maintenance
2) Product Sales End
– Sales of the products below will end.
> Sales End: 2026/10/06(Tue) before maintenance
| Package Products | |
| Resonance Rin Limit Break Package | Resonance Rin Full Package |
| Revenge Armor Set | Pure Blood Step-Up I–V and Cumulative Purchase Rewards |
| Archdemon Step-Up I–V and Cumulative Purchase Rewards | Your Special I |
| Your Special II | Your Special III |
| (Limited) Welcome Back, My Dear I | (Limited) Welcome Back, My Dear II |
| New Login Pack 7 | New Login Pack 10 |
| New Login Pack 15 | Phenomenal! 4★ Legendary Weapon Pack |
| Guaranteed Hero! Relay Pack | Legendary Gear Stat Pack |
| Legendary Gear Breakthrough Pack | Login 7 Relay Pack |
| Login 10 Relay Pack | Login 15 Relay Pack |
| The Archdemon’s Ruins Clear Pack I | Special Request: Ecology Study Clear Pack I |
| Special Request: Identification Clear Pack I | (Limited) Special Request: Ecology Study Mission Support Pack |
| (Limited) Special Request: Identification Mission Support Pack | (Limited) Irregular Extermination Breakthrough Booster |
| (Relay) Irregular Extermination Breakthrough Booster | Skyward Tower 50F Clear! Gear Pack |
| Skyward Tower Clear! Sigma Gear Pack | (Limited) Gnosis Viella Recruitment Booster I |
| (Limited) Gnosis Viella Recruitment Booster II | Region Clear – Season 1 Hard Area 3 |
| Region Clear – Season 1 Hard Area 5 | Region Clear – Season 1 Hard Area 7 |
| Region Clear – Season 1 Hard Area 10 | Region Clear – Season 2 Normal Area 1 |
| Region Clear – Season 2 Normal Area 3 | Region Clear – Season 2 Normal Area 5 |
| Region Clear – Season 2 Hard Area 3 | Region Clear – Season 2 Hard Area 1 |
| Region Clear – Season 2 Hard Area 5 | Region Clear – Season 1 Normal Area 7 |
| Region Clear – Season 1 Normal Area 9 | Region Clear – Season 1 Normal Area 10 |
| (Relay) Region Clear – Season 2 Normal Area 5 | Ark Raid Clear Pack |
| Ether Products | |
| Weekly Ether Pack | 50 Ether (Paid) + 50 Ether (Free) |
| 50 Ether (Paid) | 700 Ether (Paid) + 700 Ether (Free) |
| 700 Ether (Paid) + 200 Ether (Free) | 1,500 Ether (Paid) + 1,500 Ether (Free) |
| 1,500 Ether (Paid) + 600 Ether (Free) | 2,500 Ether (Paid) + 2,500 Ether (Free) |
| 2,500 Ether (Paid) + 1,200 Ether (Free) | 5,000 Ether (Paid) + 5,000 Ether (Free) |
| 5,000 Ether (Paid) + 2,500 Ether (Free) | |
| [Recommended] > [Limited Ether] | |
| Limited Offer! Reforge Reset Scroll [Legendary] | Reforge Reset Scroll [Legendary] |
| High-Precision Chip x10 | Effectium x300 |
| Gold | |
14. Other Improvements
1) First Purchase Reward Improvements
– First Purchase Rewards will be changed as follows.
| Category | Before | After |
| Recruitment Ticket | Special Recruitment Ticket (Event) x10 | Special Recruitment Ticket x10 |
| Gear Selection Chest | 5★ Legendary Weapon Selection Chest x1 | 6★ Legendary Weapon Selection Chest x1 |
– Special Recruitment Tickets obtained from the First Purchase Reward will accumulate Mileage when used for Recruitment.
– A button and popup for checking the First Purchase Reward will be added to the Lobby.
2) CG Collection & Lobby Background Improvements
– [Story] and [Origin Story] will be displayed as separate categories in the CG Collection.
– A feature allowing Story CGs to be set as Lobby backgrounds will be added, along with 12 Story backgrounds.
| No. | Lobby Background | Category |
| 1 | Origin Story Lobby Background – Commotion at the Tavern | Origin Story |
| 2 | Origin Story Lobby Background – Entering the Dungeon | Origin Story |
| 3 | Origin Story Lobby Background – Her Name is Alpha | Origin Story |
| 4 | Origin Story Lobby Background – The Strongest Knight in the World | Origin Story |
| 5 | Origin Story Lobby Background – The Strongest vs. the Worst | Origin Story |
| 6 | Origin Story Lobby Background – The Dean of Magnolia | Origin Story |
| 7 | Origin Story Lobby Background – Archdemon of Unity | Origin Story |
| 8 | Origin Story Lobby Background – Tyrant | Origin Story |
| 9 | Origin Story Lobby Background – Leo the Hero | Origin Story |
| 10 | Story Lobby Background – The King’s Dignity | Story |
| 11 | Story Lobby Background – Critical Strategic Supplies | Story |
| 12 | Story Lobby Background – Luna’s Potential | Story |
3) Region Clear Product Display Requirement Changes
– Display requirements for some Region Clear products will be changed to match the new Story progression requirements.
4) Dimensional Singularity Schedule & Boss Rotation Changes
– The Dimensional Singularity schedule will be expanded from 4 days per week to 5 days per week.
> Before: Every Wednesday 00:00 ~ Saturday 23:59 (UTC)
> After: Every Wednesday 00:00 ~ Sunday 23:59 (UTC)
– Bosses will rotate as follows: Earth on Wednesday, Water on Thursday, Fire on Friday, and Light or Dark on Saturday and Sunday.
※ Days are based on UTC, and the boss changes daily at 00:00 UTC.
5) Custom Recruitment Pool and Defeat the Doppelgänger Hero Update
ㄴ 3★ [Anarky] will be added to the Custom Recruitment Pool.
ㄴ [Anarky] will also be added to Defeat the Doppelgänger – Light element.
15. Bug Fixes
– Fixed an issue where Demiurge Vlada could not equip the [First Vacation Vlada] costume.
– Fixed an issue in [Mirsha Settlement Support] where the Demiurge Contract Mission could end before the Login Mission was completed, or where the obtainable number of Pieces was insufficient even after completing all Login Missions.
※ Missing Pieces will be distributed sequentially after affected accounts are identified.
– Fixed an issue where [Discord] was not applied correctly when [Ryu Lion] was deployed in Real Time Arena.
– Fixed an issue where the mission name was not displayed in the mission completion notification at the bottom left of the screen after completing a Stamina mission in Dimensional Singularity.
– Fixed an issue where [Eliza] was not displayed in certain Story cutscenes.
– Fixed an issue where players could start the game without completing the required patch after changing the voice language.
– Fixed an issue where setting the Hero Piece purchase quantity to 2 or more in the [Pieces Shop] caused a [Request Failed] pop-up to appear and prevented the purchase.
Thank you.
